The object of this game is to grow your groups of pieces and surround and capture your opponent's groups. A group (or "body") is a set of your pieces that are connected by horizontal or vertical connections. A player's turn consists of two parts: A player wins when her opponent cannot move, either due to having no pieces remaining or having all pieces surrounded.


Player 1 (red) can move the highlighted red piece to the highlighted cell diagonally down and left, and then add a new piece in the other highlighted cell. This will connect all red pieces in a single group which allows for more flexible movement, and keeps the two blue groups separated.

Abande was created by Cameron Browne, and more information is available here.