/*
This software module was originally developed by 
        Hang-Seop Lee (hslee@etri.re.kr), ETRI
        Jung-Chul Lee (jclee@etri.re.kr), ETRI
and edited by Hang-Seop Lee, Jung-Chul Lee of ETRI, 
in the course of development of the MPEG-4.
This software module is an implementation of a part of one or
more MPEG-4 tools as specified by the MPEG-4.
ISO/IEC gives users of the MPEG-4 free license to this                
software module or modifications thereof for use in hardware
or software products claiming conformance to the MPEG-4.
Those intending to use this software module in hardware or software
products are advised that its use may infringe existing patents.
The original developer of this software module and his/her company,
the subsequent editors and their companies, and ISO/IEC have no
liability for use of this software module or modifications thereof
in an implementation.
Copyright is not released for non MPEG-4 conforming
products. ETRI retains full right to use the code for his/her own
purpose, assign or donate the code to a third party and to
inhibit third parties from using the code for non
MPEG-4 conforming products.
This copyright notice must be included in all copies or
derivative works. Copyright (c) 1997.
*/    

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : Modeless
========================================================================


AppWizard has created this Modeless application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your Modeless application.

Modeless.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CModelessApp application class.

Modeless.cpp
    This is the main application source file that contains the application
    class CModelessApp.

Modeless.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
	Developer Studio.

res\Modeless.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file Modeless.rc.

res\Modeless.rc2
    This file contains resources that are not edited by Microsoft 
	Developer Studio.  You should place all resources not
	editable by the resource editor in this file.

Modeless.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

ModelessDlg.h, ModelessDlg.cpp - the dialog
    These files contain your CModelessDlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in Modeless.rc, which can be edited in Microsoft
	Developer Studio.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Modeless.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Developer Studio reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is 
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC40XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC40DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
