*act 8 INSERT_RASTER  0 body.win 250  100  512 
*act 8 INSERT_RASTER  1 f1.win 245  110  500 
*act 8 INSERT_RASTER  2 b1.win 260  110  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f2.win 225  107  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b2.win 240  107  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f1.win 205  104  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b1.win 220  104  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f2.win 185  101  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b2.win 200  101  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f1.win 165  98  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b1.win 180  98  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f2.win 145  95  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b2.win 160  95  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f1.win 125  92  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b1.win 140  92  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f2.win 105  89  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b2.win 120  89  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f1.win 85  86  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b1.win 100  86  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

*tween 0 200 0 0
*act 3 KILL_POLY  1 
*act 8 INSERT_RASTER  1 f2.win 65  83  500 
*act 3 KILL_POLY  2 
*act 8 INSERT_RASTER  2 b2.win 80  83  520 
*act 6 MOVE_POLY  0 -20 -3  0 
*act 6 MOVE_POLY  1 -20 -3  0 
*act 6 MOVE_POLY  2 -20 -3  0 

