//----------------------------------------------------------------------------
// RVCtrlData.hpp - bcbdcc32 generated hdr (DO NOT EDIT) rev: 0
// From: RVCtrlData.pas
//----------------------------------------------------------------------------
#ifndef RVCtrlDataHPP
#define RVCtrlDataHPP
//----------------------------------------------------------------------------
#include <RVItem.hpp>
#include <RVScroll.hpp>
#include <RVStyle.hpp>
#include <CRVFData.hpp>
#include <CRVData.hpp>
#include <Forms.hpp>
#include <Controls.hpp>
#include <Graphics.hpp>
#include <Classes.hpp>
#include <Windows.hpp>
#include <System.hpp>
namespace Rvctrldata
{
//-- type declarations -------------------------------------------------------
class __declspec(delphiclass) TRVControlData;
class __declspec(pascalimplementation) TRVControlData : public Crvfdata::TCustomRVFormattedData
{
	typedef Crvfdata::TCustomRVFormattedData inherited;
	
public:
	int TopLevelFocusedItemNo;
	Crvfdata::TCustomRVFormattedData* TopLevelFocusedRVData;
	TRVTabNavigationType TabNavigation;
	virtual void __fastcall ClearTemporal(void);
	void __fastcall DoTabNavigation(bool Shift, Controls::TWinControl* PrevCtrl);
	void __fastcall PaintBuffered(void);
	void __fastcall DrawFocusedRect(Graphics::TCanvas* Canvas);
	virtual void __fastcall Deselect(Rvitem::TCustomRVItemInfo* NewPartiallySelected, bool MakeEvent);
	void __fastcall ExecuteFocused(void);
	virtual void __fastcall AdjustFocus(int NewFocusedItemNo, Classes::TPersistent* TopLevelRVData, int 
		TopLevelItemNo);
	virtual void __fastcall MouseUp(Controls::TMouseButton Button, Classes::TShiftState Shift, int X, int 
		Y);
	__fastcall TRVControlData(void);
public:
	/* TCustomRVFormattedData.Destroy */ __fastcall virtual ~TRVControlData(void) { }
	
};

//-- var, const, procedure ---------------------------------------------------

}	/* namespace Rvctrldata */
#if !defined(NO_IMPLICIT_NAMESPACE_USE)
using namespace Rvctrldata;
#endif
//-- end unit ----------------------------------------------------------------
#endif	// RVCtrlData
