We do not believe there will be conflicts between this proposed working group and existing working groups in terms of charter. In terms of scheduling, there may be some discussion regarding the use of SIP/RTP as a signaling infrastructure and transport of real-time data. If possible, it would be nice to avoid conflicts between this BoF session and proceedings of the AVT, MMUSIC, SIP and SIMPLE working groups. That being said, it's unlikely we'll be presenting detailed technical recommendations at this early stage, we are simply interested in insuring that experts in the subject matter of these groups have the maximal opportunity to discuss the applicability of SIP/RTP to MMO applications.