Amadeus VRweb 1.1b5 Beta ======================== This is the NT version of VRweb a VRML browser for Microsoft Windows NT 3.5x and Windows 95 with native OpenGL support. VRweb is a joint project between IICM (Hyper-G team), NCSA (mosaic), and the Gopher team. For copyright and license please read Installation: ============= If you have not installed WinG yet, please get WING10.ZIP unpack it by unzip wing10 in a temporary directory and start setup.exe. Windows 95: =========== If you are using Windows 95 and do not have installed OpenGL for Windows 95 yet, please get the archive OGL95.zip and unpack it into the system32 directory of Windows 95 by ommitting unzip ogl95 Windows NT: =========== Due to the NT Bug # 15544 the system can be shut down with a system error using VRweb for NT. You can use VRweb, if you either install glsrv.dll into your Windows NT system32 directory or contact Microsoft Product Support Services and reference the bug. If you have installed the Windows NT 3.51 patch level 2 the problem is solved. To install VRweb create a directory and unzip the archive with unzip vrw_nt Then you can create an icon in the Program Manager. In a later version we will supply an install program. To install VRweb with Mosaic 2.00: Get a VRML scene from your prefered sever. Mosaic asks you whether to save the file to disk or to configure a viewer. Select to configure a viewer and another dialog appears. Press the browse button and select VRweb at the location you did put it to. Press OK and Mosaic is configured for use with VRweb. Configuration with Netscape is analogous. System requirements: ==================== To use VRweb you should have an 486-50 and 8 MB of memory or better. If rendering is slow use as interactive mode wireframe (Menue Rendering- Interactive-Wireframe) Beta limitations: ================= Because of being Beta some features are not implemented yet (but will in near future): * Context sensitive help * No network support (hyperg, http) * No WWWAnchor and WWWInline support INI-file options: ================= The UseTrueColor option in the INI file is not important for this version. With InitialMode you can define the initial rendering mode of VRweb (0 = wireframe 4 = texture). InteractiveMode sets the initial quality switchback mode. Standard is smooth shading for rendering and wireframe for switch back (interactive mode). Support: ======== Please send all bug reports to the mail alias vrweb-bugs@iicm.tu-graz.ac.at or directly to me: gorasche@iicm.tu-graz.ac.at or subscribe the VRweb mailing list with a mail to listproc@iicm.tu-graz.ac.at and the message body subscribe vrweb YourNameHere To unsubscribe send a mail to the same address and exchange subscribe with unsubscribe. Mails to the list then can be sent to vrweb@iicm.tu-graz.ac.at. Gerbert Orasche Graz, December 1st 1995